This disease progresses to full Vampirism after 72 in-game hours (three days), but during this time you will receive notifications by the game that you have this disase in the form of hints about feeling strange when the sun goes down, or feeling thirsty when the sun goes down. Otherwise when you battle with vampires there is a very high chance that you will be infected by Sanguinare Vampiris, the disease that will eventually turn you into a full-blown vampire (but not a Vampire Lord).īasically when you are in combat with a vampire, every time the vampire hits you with a spell OR a weapon, there is a 10% chance of you contracting this disease. To recap, becoming a Werewolf is only accomplished via the Circle of Companions in Whiterun or through the Dawnguard faction quests.Īt the cusp where you have to choose which faction you will join the Vampire Lord will turn you into a vampire if you choose his faction. Being turned back into a werewolf WILL cure vampirism. If you are not a werewolf at the start of Dawnguard AND you have not completed the Companions quest line (Lycanthropy is contracted as part of the blood ritual that occurs during The Companions quest, The Silver Hand), you are better off simply playing through the expansion and being turned into one that way, as then you can complete everything and eventually do the Companions quests as well, which will leave you the option later of having Aela turn you back should you need to. Ideally then if you are already a werewolf you may want to go ahead and level the ability and gain all 11 werewolf perks before you even begin the proper Dawnguard story line just so that is out of the way. After that, you are SOL, and that is something you need to bear in mind.
Becoming a werewolf (if you are not already one) is accomplished in one of two ways either through the assistance of the Companions of the Circle, or by playing through the Dawnguard faction side of the expansion, as you are given the opportunity to become a werewolf as part of that.īear in mind that the Companions of the Circle will offer to turn you into a werewolf as part of their questline, and should you have either cured that condition or been turned into a vampire, Aela of the Companions will turn you back into a werewolf ONE TIME. Curing and Contracting Vampirism & LycanthropyĪs touched upon above, the Dawnguard expansion basically consists of two parts - the first part that you do as a Vampire, and the second as a Werewolf.