I had same problem with Witcher (din't played 2 or 3 as I can't run it), not only that I played as "Geralt" and everyone saw me as "Geralt" (and I have already read everything about geralt years before, so I knew how would Geralt behave). In Planescape Torment, I had the same feeling, walking in other-man's shoes (yeah, there it was central part of story, so rather rigidness of DnD classes). Icewindale couldn't be linear more (while I liked how my drow Talos priest had talk with those ice priestess what the fuck happened with their air godess as they are ruining all those long-terms plans the evil side had). I couldn't even properly start the BGII as I am starting at dungeon (and I hate that). Once I get to BG, it is becoming really boring to me. I have started to play and enjoy world many times, but could finish it only once. For my taste, Baldur's Gate was too enclosed and linear. I'm disappointed in myself for not giving it a mention originally.
Plus its 2 expansions Shadows of Undrentide and Hordes of the Underdark really improved the game. Neverwinter Nights did have some good multiplayer plus 3rd edition D&D ruleset which was superior to 2nd edition as well. If you really want to go "old school" I would suggest Wizardry: Proving Grounds of the Mad Overlord and Wasteland.
The enhanced editions of Baldurs Gate 1 & 2 are a lot more stable now that the developer has embraced Steam and gets patches out regularly on there. Plus BG2 had what 20 NPC's, strongholds, like 120+ hours of total game play. And so many game companies completely messed up Forgotten Realms. Planescape was an incredible game I still put Baldurs Gate 2 on top of it just because it was Forgotten Realm D&D's flagship seller. Not necessarily a bad thing for gamers in general just people that were waiting for Shadow run for decades.ĭiablo 1 I remember loving as a hack n slash but Torchlight 2 might one of the best hack n slash games ever. Shadow Returns has good game play mechanics and tactics its just lacking in the story department.